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Acheron
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Systems called every frame based on entities. More...
#include <system.hpp>
Public Member Functions | |
| virtual void | Update (World &world, double dt) |
| This function is overriden with the functionality of the System. | |
Public Attributes | |
| std::unordered_set< Entity > | entities |
| List of entities a system is matched with. | |
Systems called every frame based on entities.
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inlinevirtual |
This function is overriden with the functionality of the System.
| world | A reference to the World |
| dt | Delta Time |
Reimplemented in acheron::ecs::SystemFunction< Func >.