3namespace acheron::renderer::shaders {
8 static constexpr const char* vertex = R
"(
10layout(location = 0) in vec3 aPos;
11layout(location = 1) in mat4 aModel;
12layout(location = 5) in vec4 aColor;
16uniform mat4 u_ViewProj;
19 gl_Position = u_ViewProj * aModel * vec4(aPos, 1.0);
24 static constexpr const char* fragment = R
"(
Currently unused shader for batch renderer.
Definition instanced.hpp:7