Acheron
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material.hpp
1#pragma once
2
3#include "modules/renderer/shader.hpp"
4
5#include "types/basic.hpp"
6
7namespace acheron::renderer {
11 struct Material {
12 Shader* shader = nullptr;
13 Color color = Color(0xffffffff);
14 };
15}
Color struct.
Definition basic.hpp:11
Material for meshes.
Definition material.hpp:11
Shader * shader
Shader pointer for the material.
Definition material.hpp:12
Color color
Color to tint the material.
Definition material.hpp:13
Wrapper for OpenGL shaders.
Definition shader.hpp:14