Acheron
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acheron::renderer::Material Struct Reference
Material
for meshes.
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#include <
material.hpp
>
Public Attributes
Shader
*
shader
= nullptr
Shader
pointer for the material.
Color
color
=
Color
(0xffffffff)
Color
to tint the material.
Detailed Description
Material
for meshes.
The documentation for this struct was generated from the following file:
src/modules/renderer/
material.hpp
acheron
renderer
Material
Generated by
1.14.0