Acheron
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acheron::window::Window Struct Reference

Singleton that is updated every frame. More...

#include <window.hpp>

Public Attributes

int width
 The windows width, updated when resized.
int height
 The windows width, updated when resized.
std::string title
 The windows title, updated when changed.
bool shouldClose = false
 If the window should close, use for game loop.
void * nativeHandle = nullptr
 Handle to the native window.

Detailed Description

Singleton that is updated every frame.


The documentation for this struct was generated from the following file: